Wednesday, 8 November 2017

User testing Week 8

Today I did user testing on four people from the animation and games course in order to improve the progress on my animation. I showed the current progress playblast to them.


User 1 feedback    (Animation course)

 First 830 frames look really good. Timing looks so much better than in previous projects. I can see the thoughts of the character but I feel that the title sequence needs another second.

I also feel more snow would help to set the scene.

Facial expressions look good.
Torso, needs to move more to fit the body though

Impression of characters emotion:  relatively happy and then despair following the cracking of the ice

Ice movement: couldn’t really say but works well

I think you have improved a lot as an animator and modeller.



User 2 feedback   (Graphics for games course)

Flows very well

Weird camera transition at the start needs to be fixed.
Final idea sounds really interesting

Impression of character's emotion: Distressed. Happy for a few seconds. Conveys emotion very well. Maybe add mist or clouds to the scene to help with icy, cold effect.
Exaggerate the arms if you can. Texture to make it colder. Fix some speed of shocked section step back

Looking good overall and timing is really impressive.


User 3 feedback (Interactive systems course)
Timing looks very good. Needs a bit more work with hands but facial expressions seem to convey stress and fear very well. Texturing needs work. Overall seems to be working towards a good grade. A few tiny arm issues to fix.


User 4 feedback (Film production course)
Story flows well so far. Good camera movement but shaky in places, needs work in the area of the hands. Character looks scared. Well staged piece but needs a lot of work on smaller movements. Ice cracks are very well timed but need some more realism. More snow would be nice too.


Based on these results, I plan to edit my animation and conduct more user testing throughout the animation process.   


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